A team of online game developers and boosters told the Federal Communications Commission on Thursday about worries that the big ISPs could fragment the Internet with « pay-for-priority » arrangements, causing economic troubles for the gaming industry similar to those created by mobile access providers.
What these developers told the FCC they definitely don’t want is an environment similar to the mobile game landscape prior to the iPhone and its app stores. In Europe, subscribers could purchase third party software for most phones, they explained. But in the US, the big carriers created « walled gardens » where only applications that they sold would work.
http://arstechnica.com/gaming/news/2010/01/game-developers-warn-fcc-of-balkanized-internet.ars